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This easy-to-follow course is a perfect hands-on accompaniment to learning, aimed at helping all civil engineering practitioners, whatever their skill levels, to quickly become proficient with the tools and workflows surrounding Autodesk Civil 3D. Every chapter explains the fundamentals of the software, in the context of market best practise, whilst referencing prevailing standards and protocols. Individual modules contain clear learning objectives with practical task based step-by-step examples, covering the software's core features and functionality, ensures you are productive from the very start of your learning. You can either work through every lesson to complete the full course, or individual lessons on the specific skills you need. The course contains helpful tips and tricks and will be an invaluable reminder of the topics covered in your learning and a source of reference for years to come.
AutoCAD Civil 3D (3 days)
This interactive session introduces the Civil 3D interface. It takes a guided tour of the available menus and the screen layout and introduces the basic functions associated with opening, navigating, closing, saving, and creating new files as a demonstration of the product's capability. The following learning objectives are covered:
Basic setup of the environment
The ribbon and user interface terminology
Tabs, panels, and tools
Using the toolspace, panorama and the properties palettes
Navigate the model, different file formats and their uses
This exercise provides practical examples on opening and saving files before exploring the various workspaces and their associated tools.
Introduction to Styles
This module introduces styles, in Civil 3D styles are a collection of settings that control the appearance and behaviour of a Civil 3D object. Styles are applied to points, labels, objects and allow for the customisation of output and corporate image, such as drawing creation. The following learning objectives are covered:
Introduction to styles
Object and point styles
Label and surface styles
Dynamic relationships and BIM
This exercise provides practical examples on working with Object and Label styles, it creates a new style object prior to editing existing styles in a drawing.
Point Files and Point Groups
This module introduces the concept of Field to Finish, the process of transforming raw field data into a finished drawing. It considers the first activities that are typically performed on a land development project, namely the definition of the existing topography from existing survey data, namely points and description keys. The following learning objectives are covered:
Working with point files (survey and COGO points)
Point settings and creating points
Managing point groups
Point reports and point label styles
Importing survey data
This exercise comprises three parts and provides practical examples on managing point files, point groups and their styles, and finally how description key sets are applied.
Surface Creation, Modification, and Manipulation
This module begins with creating surfaces, adding points, and editing surface definitions. It continues with exploring the annotation of surface data to better communicate with other team members and concludes by explaining surface analysis options, and the tools to perform several visual checks on the terrain model. The following learning objectives are covered:
Surface components and the surface creation process
Surface types and surface rebuilding
Adding Points to a surface and editing surface definitions
Annotating surfaces, surface analysis and visual checksThis exercise provides practical examples of designing and manipulating surface definitions. It begins with creating surface templates, then adding point groups prior to adding points to a surface. It then considers editing and annotating the surface before performing analysis on the surface using slope arrows, elevation tables and visual checks.
Land Development with Parcels
This module introduces the concept of parcels, and for the purposes of this module, it considers a lot or plot, to be a tract or parcel of land owned by some owner(s). It begins by introducing parcels and parcel objects before exploring how to create parcels from existing objects. It considers editing parcels and finally, it discusses displaying the information with annotation and parcel tables. The following learning objectives are covered:
Working with and creating parcels
Converting basic AutoCAD objects
Editing and annotating parcels, and parcel tables
This exercise provides practical examples of using objects to create parcels, importing a LandXML file and using the parcel tools to create a right of way. It explores the tools available to edit existing parcels, before concluding with annotation where it modifies numbers along the way to creating a parcel area table.
Modelling New Terrain
This module considers the shaping of the land and the grading of areas, for example the shaping of individual lots to ensure the minimum earthworks are required, and the grading of the adjacent areas for services, such as stormwater management using ponds. The following learning objectives are covered:
Creating feature lines and their design criteria
Grading criteria, groups, sites, and constraints
Grading surfaces and combining design surfaces
Earthwork volume calculations
This exercise provides practical examples of using objects and spot elevations to define a sports field, and applying grading prior to considering the calculation of cut and fill and material balancing. It concludes by exploring the workflow for combining multiple surfaces, and the editing tools available to edit feature lines.
Geometric Design – Horizontal Design
This module introduces the concept of alignments, and begins by exploring the tools available to help create alignments, and the application of statutory design requirements to create an alignment. It continues by considering the options for editing an alignment before discussing design speeds and finally, we discuss displaying the alignment information using annotation styles and tables. The following learning objectives are covered:
Alignment creation and design criteria
Design speeds and annotating alignmentsThis exercise provides practical examples on creating and editing horizontal alignments. It begins with the creation of a horizontal alignment, and continues to explore the tools to edit an alignment, and finally the creation of a new design criteria file.
Geometric Design – Vertical Design
This module begins by introducing some of the common terminology used, it considers the concept of vertical design using profiles, profile views and the various ways to display this information. It explores the types of layout and the variety of editing, annotating, and labelling tools available. The following learning objectives are covered:
Surface profile layout and profile views
Design profile layout and editing profiles
Design criteria and annotating profiles
Display design information in data bands
This exercise provides practical examples on vertical profile design. It begins with the creation of a surface profile using an alignment created earlier, and continues with applying design criteria to analyse and check the vertical profile.
Geometric Design – Corridor Design
The two previous modules considered horizontal geometry with alignments, and vertical geometry with profiles, this module combines these with a cross section to develop a 3D corridor design. The following learning objectives are covered:
Assemblies and subassemblies
Baselines, regions, and targets
Corridor surfaces, offset parameters and lane widening
Design validation with drive analysis
This exercise provides practical examples on designing 3D roadway objects, and the main components of corridor design. It begins by creating an assembly with sub-assemblies, then creating a corridor using an alignment, then set a sidewalk baseline and split two regions. It continues with the creation of a combined corridor surface, with lane widening prior to concluding with corridor analysis using the design validation tools in the software.
Quantity Calculations and Cross Sections
This module begins by distinguishing the difference between sample lines and frequency lines. It introduces the section editor and sample line creation, and how these are used to generate section views, single and multiple. It considers the computing of materials for use in volume table calculations. Finally, it explains quantity takeoff criteria, cut and fill factors and the implications they have when calculating material quantities. The following learning objectives are covered:
The section editor
Frequency, and sample lines
Single and multiple section views
Quantity take-off criteria
Cut and fill factors
This exercise provides practical examples on using alignments, sample line groups, quantity takeoff and material takeoff criteria to calculate and display section views with associated cut, fill and material quantities.
Gravity Pipe Network Modelling and Analysis
This module introduces the concept of gravity pipe network design, this refers to the gravity-based object type and work best for sewer systems. It looks at the different workflows to model and edit a pipe network before exploring surface water runoff, catchment tools and how to view the network using alignment and profile views. Finally, it introduces storm and sanitary analysis tools and concludes with the annotation of views using labelling. The following learning objectives are covered:
Gravity pipe networks
Part catalogues and parts list
Pipe network considerations
Creating and editing a gravity pipe network
Surface runoff conditions
Alignments and profile tools
Analyse and annotating pipe networks
This exercise provides practical examples of working with gravity pipe networks. It begins by setting up a pipe network catalogue, with pipes, structures, and rules, then it creates a parts list, and uses objects to model a network. It then uses a surface to create a catchment group, then creates an alignment using a pipe network and applies network rules to adjust any misplaced structures. Finally, it creates and places a pipe and structure table.
Pressure Network Modelling
This module introduces pressure network components, pipes, fittings, and appurtenances together with their catalogues and parts list. It considers editing styles and changing command settings before exploring the workflow to create pressure networks from objects and by layout. It continues with the editing options, using grips, and using the plan layout and profile layout tools. Finally, it concludes with checking the design using design checks and depth checks. The following learning objectives are covered:
Catalogues and parts list
Creating and editing pressure pipe networks
Performing design checks
This exercise provides practical examples of setting up a pressure network catalogue and parts list, before using XREF objects to help define a pressure pipe network.
Production Drafting and Drawing Layouts
This module explores the plan production tools available to transform our 3D design to 2D drawings. It begins by introducing the plan production tools and objects, then it explores view frames and match lines before considering the editing options. It continues with creating sheets and concludes with sheet sets, their structuring, editing and properties. The following learning objectives are covered:
Plan production using tools
Creating view frames
Plan production object edits
Creating drawing sheets
Sheet sets and their properties
This exercise provides practical examples of drawing production. It begins with producing a drafting template, then uses the wizard to create view frames before creating drawing sheets and sheet sets. It continues with creating section sheets, then adding them to an existing sheet, and finally it considers batch plotting and the sheet set manager.